Bounty Hunting LARP

Gamifying community building

Once a year, humans from all corners of our planet come together to spend four days in a pop-up cyberpunk city. Guests may participate to any level of LARP (live action role play)they would like, but the event organizers make one demand…

NO COSPLAY, original characters only.

Alleycat gives these patrons the unique experience of living out their cyberpunk bounty/hunter dreams as if they were in a first person video game with unlimited character customization.

The people who play our game have helped us turn it into something really extraordinary. We give them the tools, but they are the ones that flesh out the characters which inhabit this temporary world.

Together, we are co-creating a rich world full of characters and lore. We help strangers become friends, and have turned this once-a-year event into a year-round online community where people share their fan art and collaborate on future projects together.

In the pulsing heart of Neotropolis, where neon cuts through the haze and tech is just another tool for survival, the real currency isn’t credits—it’s connection. This isn’t just a bounty hunting game. It’s an immersive icebreaker designed to pull strangers into a shared story, a digital masquerade where the tech fades into the background, letting human experience take center stage.

At its core, this world is built for interaction. Every line of code, every interface, every seamlessly woven mechanic isn’t there to show off—it’s there to bring people together. Accessibility isn’t an afterthought; it’s the foundation. The experience is intuitive, fluid, designed for both the bold and the hesitant, letting people slip into a character as easily as stepping onto rain-slick pavement under flickering neon.

The hunt begins in MegaBlock, a labyrinth of opportunity where new players sign up and step into the role that suits them. The hunters are the drivers, the ones who thrive in the chase, weaving through the city’s digital alleys in search of their target. The bounties? They’re the ghosts, the ones who let the game come to them, feeling the thrill of being pursued, the tension of the unknown pressing at their backs.

Whether they dive headfirst into their own first-person narrative or use the game as a subtle way to meet others, the experience is theirs to control. They dictate the pace. The tech simply makes the magic possible, keeping the world alive in the background while the people—their stories, their choices, their moments of shared adrenaline—take the spotlight.

Neotropolis isn't just another cyberpunk fantasy. It’s a living, breathing city where connection is the most valuable bounty of all.

Watch this video made by one of our top players (Blorbo the Unbeatable) to show other LARPers what to expect.